This is is a personal project I "finished" working on a couple of months ago. I had already published it, but while working on a new project in Unreal Engine I decided to try and render this one again and I'm glad, because I like this result better. This model has served to test a few different techniques and ways of doing things I hadn't tried before, like a new workflow for creating the textures of the hair cards and placing them or rendering in Unreal Engine. The model has a total of 93,3K tris, with 6,2K for the props, 9,8K for the hair and 77,3K tris for the rest of the character.
It's based on an illustration by Eunice Ye.
https://www.artstation.com/artwork/klv94z